Andrew Wilson, the Chairman & CEO of $EA, sold 4,200 shares of the company on 02-20-2025 for an estimated $546,081. We received data on the trade from a recent SEC ...
Split Fiction is EA's first game to achieve a 90 score in 12 years on Open Critic and Metacritic. EA's last hit was BioWare's ...
The Veilguard. Sony. At this point there is no spinning that at least commercially, Dragon Age: The Veilguard is proving to be a big miss from EA and BioWare. I don’ ...
In a recent financial call, EA CEO Andrew Wilson discussed the failure of Dragon Age: The Veilguard, blaming the game’s lack of “shared-world features” that would offer “deeper engagement ...
games need to directly connect to the evolving demand of players who increasingly seek shared world features and deeper engagement alongside high-quality narratives,” EA CEO Andrew Wilson said ...
The March 6 edition of SBJ Gaming kicks off with a look at a new program from La Liga and EA Sports for youth soccer players before doing a deep dive on EA Sports FC 25 sales with Newzoo and examining ...
EA's opinions on live service games came to the fore in the wake of Dragon Age: The Veilguard's failure to meet sales expectations. In a subsequent investors call in January, CEO Andrew Wilson ...
The biggest gaming trends of 2025 are already starting to appear, so without further ado, here's what we're expecting to make ...
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The Cool Down on MSNGamer's screenshot exposes controversial trend taking over mobile games: 'Never touch it again'"Gaming is a thing I do to escape from the constant commercial hellscape." Gamer's screenshot exposes controversial trend taking over mobile games: 'Never touch it again' first appeared on The Cool ...
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Electronic Arts projects FY25 net bookings of $7B-$7.15B amid challenges in key franchisesCEO Andrew Wilson acknowledged that Q3 did not meet financial expectations, attributing underperformance primarily to EA Sports FC and Dragon Age. He emphasized that FC remains a significant ...
Electronic Arts CEO Andrew Wilson, after all, recently suggested that Dragon Age: The Veilguard failed to meet the company's internal expectations because it didn't have live service components ...
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