Some of the biggest names in the tech industry such as Google, HTC, Oculus, Samsung, Acer, Starbreeze, and Sony, have announced the creation of a non-profit organization - the Global VR Association.
LONDON--(BUSINESS WIRE)--According to the market research report released by Technavio, the global VR gaming market is expected to register a CAGR of over 67% during the forecast period. However, the ...
Add Yahoo as a preferred source to see more of our stories on Google. While Microsoft is developing its own Windows Holographic VR platform, Apple appears to be placing its bets on augmented reality ...
Sandbox VR, the world's premier venue for virtual reality experiences, continues to drive its dynamic expansion across Europe, establishing the region as one of its most important growth engines, ...
NEW YORK, Oct. 15, 2025 /PRNewswire/ -- A recent report from Strategic Market Research said that the Augmented and Virtual Reality (AR/VR) in Education market is projected to experience substantial ...
Virtual reality gained impressive ground in 2020, a recent PwC study finds. Global VR content revenues reportedly increased by around 30% year-over-year, beating out film, traditional video games, and ...
Forbes contributors publish independent expert analyses and insights. A former tech executive covering AI, XR and The Metaverse for Forbes. This article is more than 4 years old. I ran into Jonathan ...
VR First, a global initiative to democratize virtual and augmented reality (VR/AR) hardware and software for academic institutions, is planning to open 50 VR/AR labs at colleges and universities by ...
LONDON--(BUSINESS WIRE)--New market research study by Technavio on the global location-based virtual reality (VR) market projects the market to grow at a CAGR of close to 36% during the period ...