With the virtual reality market poised to take off, several VR headset manufacturers are creating a nonprofit to foster the industry and develop best practices. The founding members of the Global ...
DPVR enters the smart glasses market with six models. The entry-level model is available at a competitive price of 40 US ...
Ahead of Mobile World Congress in Barcelona and the Game Developers Conference in San Francisco – which both begin at the end of this week – Qualcomm has announced plans to help software developers ...
Valve, creator of Steam and SteamVR, has announced the availability of new core components needed by VR hardware manufacturers to deliver best in class VR systems. This is another step towards VR ...
Mobile VR manufacturer Merge VR has created a $1 million Merge Developer Fund to attract developers over to developing for its platform. The fund will help studios develop games and other VR projects ...
Over the past few years, virtual reality has been one of the fastest growing ways for players to experience video games, with VR setups rapidly becoming more compact and affordable. The Oculus Quest 2 ...
Valve Corporation is expanding its virtual reality platform with new core components, ranging from new optics to display technologies meant to support the next generation of room-scale VR. Much like ...
HTC has put out a blog post insistent that VR has a bright future ahead, and to not listen to all signs to the contrary. I started with CNET reviewing laptops in 2009. Now I explore wearable tech, ...
Oculus, the company responsible for kickstarting the $2 billion virtual reality marketplace, knows virtual reality is not the future. As its engineers pour millions of Facebook's dollars into the ...
The number of big-name manufacturers getting into VR is going to increase substantially with the entry of Microsoft VR hardware partners, revealed on stage today at Microsoft’s hardware-focused event.
The market shows strong growth potential driven by military demand for AR systems enhancing soldier capabilities. Opportunities abound in refining AR/VR technologies for combat and training ...
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